Floating

Walking in Circles

Floating began as a UE5 animation demo I created while teaching game development and tech art at Shenkar College. What started as a character walking in circles along a spline grew into its own atmospheric world, shaped by the poetic idea of repetition and the desire to “break the circle.” Whether it becomes a full game or keeps orbiting itself, the work reflects the quiet loops we inhabit in daily life.

2025